hello friends
I saved my texture with this code in vsl
V_Name=V_Path+V_Texture.GetName()+ Name; //for example d:\pic.jpg
V_Texture.SaveImage(V_Name.CStr(),0,true);
In Dev it works fine ,But in exe file it doesn't work.why?
thanks in advance
hello friends
I saved my texture with this code in vsl
V_Name=V_Path+V_Texture.GetName()+ Name; //for example d:\pic.jpg
V_Texture.SaveImage(V_Name.CStr(),0,true);
In Dev it works fine ,But in exe file it doesn't work.why?
thanks in advance